AI Insights · Timothy · July 2022
Top 5 io Games on Android in Colombia Q2 2022
In Q2 2022, the top 5 io games on Android in Colombia demonstrated varied performance trends in downloads, revenue, and active users. Here’s a closer look at their performance.
In Q2 2022, the top 5 io games on Android in Colombia showcased diverse performance trends in downloads, revenue, and active users. Below, we delve into the weekly metrics for these popular games.
Snake.io - Fun Snake .io Games, from Kooapps Games, saw a steady rise in weekly downloads towards the end of the quarter, peaking at about 36.7K in the final week of June. Weekly revenue fluctuated slightly, reaching around $16 in early May. Active users experienced a moderate increase, growing from approximately 203K at the beginning of April to around 217K by the end of June.
slither.io by Lowtech Studios experienced a notable rise in weekly downloads, peaking at 27.4K in mid-April before tapering off to 19.6K by the end of June. Revenue saw minimal fluctuations, with a peak of $7 in mid-April. Active users remained relatively stable, averaging around 190K throughout the quarter.
Hole.io from VOODOO had a mixed performance in weekly downloads, starting strong with 42.5K in late March but dropping significantly to around 11.6K by mid-June. Revenue remained low, with minor peaks of $9 at the beginning and $8 towards the end of the quarter. Active users showed a downward trend initially but stabilized at around 58.6K by the end of June.
Snake Battle: Worm Snake Game, published by Rejoy Studio, saw a gradual decline in weekly downloads, starting at 7.8K in late March and ending at approximately 6.3K by the end of June. Weekly revenue was modest, peaking at $12 in mid-April. Active users remained fairly consistent, averaging around 22K throughout the quarter.
State.io — Conquer the World by CASUAL AZUR GAMES experienced a steady decline in weekly downloads, peaking at 8.4K in early May before falling to about 7K by late June. Revenue peaked at $13 in early June but was otherwise minimal. Active users fluctuated, peaking at around 34.3K in mid-May before dropping to approximately 31.5K by the end of June.
These trends highlight the dynamic nature of the io games market on the Android platform in Colombia. For more detailed insights and analysis, visit Sensor Tower.